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30 August 2019
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Total number of players 8
Following the event12

Sudden strike

Event type: Night Event, Organizer: BanZay

Ukraine, Cherkasy region, Cherkasy, 2019-08-30

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Event info

Organizer: BanZay
Location: Ukraine, Cherkasy region, Cherkasy, 2019-08-30
Event type: Night Event
Polygon: Лес между с. Нечаивка и с. Думанци
Number of players: 8
Expected index X 9.5
Ticket payment type Cash Payment
Start date: 30.08.19
Start time: 19:00:00
End date: 31.08.19
End time: 4:00:00
Parties and contributions :

    Partisans

  • partisans
    20 min.
    70 UAH.
  • Occupation troops

  • occupation troops
    20 min.
    70 UAH.

Event rules description

Format:
educational and game event on the topic of the actions of partisan movements on their territory, occupied by the military units of another country.


Hello everyone, you don't know how to celebrate the end of summer, the night game with friends is the most it.

Scenario: In the territory of Ceskaia Wolnitsa, the occupying troops of a neighboring country are introduced. The goal of the OV contingent is to seize key infrastructure facilities, suppress uprisings, and establish their own ruling elite. The suppressed and demoralized forces of Česká Wolnica form partisan units.


Game sides:

Occupation Forces (OV)

Partisans


used game elements:

mines - pyrotechnic fireworks, in a cardboard cartouche, each cartouche contains 1 game mine.

mortar - a game product outwardly resembling a mortar made in the image and likeness of a 120 mm mortar in the design bureau im. Tolchkova


Game tasks:


Guerrillas: the end-to-end task of the game is to inflict mortar strikes on objects of the military

1. Meet the messenger to get the coordinates of the caches with shells (search)

- move to the meeting point, find a messenger, get the coordinates of the caches

2. Locate and capture ammunition caches (search)

- according to the information received (coordinates, photo, video, radio beacon) from the liaison, find bookmarks with mines for mortars. There will be from 4 to 6 bookmarks in each with 1-2 mines. The caches will not be marked with the keeper / hises. When a stash is detected, the OV can "detonate" in place with a game grenade by placing a grenade directly under the stash itself (each stash will have a red rag to mark the destroyed stash). The mines left / dropped unattended can be "blown up" on the spot with a game grenade and marked with a red bandage

3. Find mortars and Carry out mortar shelling of OB targets according to the received adjustments. (positional)

-in the places received from the liaison to find mortars, mortars can be "blown up" by placing a game grenade directly under the mortar itself and marked with a red bandage .

- to produce mortar fire on three different objects of the OF from three different positions. The documents from the messenger will indicate 3-4 sectors for striking, 1 sector for each object of the OV. Each sector will have 3 possible points for unfolding the calculation. Shooting can be carried out only at one of three points. A mortar strike from other points does not count and is considered a miss.

Mechanics: The guerrillas, according to the order, move to the sector, on the sectors, based on the situation, they themselves choose 1 of 3 firing points.

When entering the firing point, the guerrillas on the organizing channel report their readiness for fire (the sector and the point are not reported). 15 minutes after the broadcast, you can make 1 shot, after 40 minutes. after the second broadcast. 2 shots can be fired from each sector. Move to next sector


Occupation troops: - end-to-end task of the game to suppress guerrilla units

1. According to intelligence data, prevent a liaison with the partisans from meeting. (positional)

- the square of the meeting will be given.

2. Prevent the guerrillas from seizing ammunition caches (positional)

- caches squares will be given. When a stash is detected, the OV can "detonate" in place with a game grenade by placing a grenade directly under the stash itself (each stash will have a red rag to mark the destroyed stash) . Mines left / dropped unattended can be "blown up" on the spot with a game grenade and marked with a red bandage.

3. Destroy mortar crews. (Search engine)

Mechanics:

- when the partisans go out on the organizing frequency, radio interception will be made. Signal that the guerrillas are ready to fire and expect fire adjustments. Objectives: Conduct reconnaissance of possible firing points and destroy mortar crews.


Regulations:

08.30 - 18:30 - formation

30.08 - 19:00 - start of the game

31.08 - 4:00 - finish

contact phone: 0674701070 Banzai


the game world can be extended or changed.